The Situation Lab designs immersive and generative situations for the public good, for clients, and for kicks. Started in 2013 by professors Stuart Candy (OCADU Strategic Foresight & Innovation) and Jeff Watson (USC School of Cinematic Arts), the Lab’s work lives where narrative, space, and play come together to shape the real world.
Stuart Candy (@futuryst) is an experiential futurist and strategic facilitator. For a decade he has been bringing futures to life via immersive encounters and tangible artifacts. Stuart has worked with Wired magazine, UNESCO, the Sydney Opera House, IDEO, Institute for the Future, Arup, and the National Film Board of Canada. He has lectured at MIT, UC Berkeley, and the Royal College of Art, and run workshops at Yale, the TED Conference, and Singularity University. He has recently facilitated foresight processes for groups including the the leadership of Oxford University and the United Nations Development Programme, and is currently helping design the Museum of Future Government Services for the United Arab Emirates.
Jeff Watson (@remotedevice) is an artist, designer, and researcher. His work investigates how game design, pervasive computing, and social media can enable new forms of storytelling, participation, and civic engagement. Jeff has consulted and produced commissioned work for a variety of institutions and companies, including Intel, BMW/Mini, Boeing, Tiltfactor, Take Action Games, Los Angeles World Airports, and the Institute for Multimedia Literacy. He has worked as a designer and research associate at the USC Game Innovation Lab, and is the co-founder of Pervasive and Environmental Gaming LA (PEG-LA), a Los Angeles-based design exchange and mobile games play testing group.